EN
A DPS build that combines multiple spinning slashes with Auto Attacks.
When the Main Skill ends, leaves a cloud of icy mist, reducing the Movement SPD of enemies caught inside the area and increasing the Auto Attack DMG of all friendly units in the same area.
The Main Skill cannot be charged. When it ends, deals additional DMG.
Casting this Main Skill increases the damage of the next Ultimate. Also increases Auto Attack DMG when Freesia is in Berserk.
When the Main Skill ends, increases Freesia's ATK.
While Freesia is in Berserk, casting the Main Skill increases her ATK.
A build that deals DMG through continuous spinning slashes.
Increases Skill DMG and the number of attacks.
While casting the Main Skill, Freesia is immune to control, and her Attack Range and Skill DMG are increased.
While casting the Main Skill, ice axes will fall and deal DMG every few seconds.
The Main Skill has a chance to trigger Shattered Ice or increase the DMG dealt.
While Freesia is in Berserk, casting this Main Skill won't reduce the duration of Berserk and its DMG will be increased gradually.
When Freesia triggers Aqua Mark, if she is in Berserk, extends the duration of her Berserk.
The Ultimate can trigger Aqua Mark and inflict Chill. Triggering this effect will increases Freesia's ATK.
Freesia can dodge one more time. When Freesia triggers Aqua Mark, she gains Energy.
While Freesia is in Berserk, every time the Ultimate hits a target, increases Freesia's Crit DMG.
While Freesia is in Berserk, casting any skill increases her Auto Attack DMG.
When Freesia enters the Berserk status, she inflicts Frozen on nearby targets. After casting the Ultimate, Freesia's Auto Attacks have a chance to trigger Shattered Ice or increase DMG.